Vintage 1972 Waddington 4000 A.D. An Interstellar Conflict Game
$35
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The 1972 Waddingtons 4000 A.D. is a vintage science fiction board game that blends strategic conquest with a unique hidden movement mechanic—making it a standout title from the golden age of analog sci-fi gaming. Appears complete. Near mint Condition. Canadian Bi-lingual version. See photos for details.
- Designed for 2–4 players, the game is set in a futuristic galaxy where players compete to conquer star systems and build interstellar empires.
- There are no dice or random elements—strategy is everything.
- Players use a hidden “space warp” system to move ships: others can see when and how far a ship travels, but not where it’s going.
- Combat is resolved through majority rules—larger fleets eliminate smaller ones.
- To build new ships, players must control star systems with complementary resources.
- A 27" x 22" mounted board with a square-grid star map
- Plastic spaceship tokens
- Warp markers, rulebook, and sometimes a strategy guide
- Canadian editions included bilingual rulebooks (English and French)
- Used, complete copies typically sell for $20–$35 USD
- Near-mint or bilingual editions may fetch $40–$60 USD, especially if all components are intact and the box is in good shape.
- Considered moderately rare, especially in complete or bilingual editions
- Its no-luck gameplay and hidden movement system make it a cult favorite among vintage sci-fi board game collectors.
It’s a fascinating relic of early strategic game design—simple rules, but deep tactics.
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