Reinforcements - SDJ-044 - Common - 1st Edition Starter Deck: Joey Yu-Gi-Oh! Hea
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Reinforcements - SDJ-044 - Common - 1st Edition Starter Deck: Joey Common Yu-Gi-Oh! Trading Card Heavily Played English
Condition: Heavily Played | Language: English
* ATK/DEF:
* Ability:
* Attack #1:
* Attack #2:
* Attack #3:
* Attribute: Trap
* Card Number: SDJ-044
* Card Rules: Rulings powered by The Netrep API. You choose the monster to receive the ATK increase when you activate this card. This card targets. If you activate two 'Reinforcements' on the same monster, its ATK increases by 1000. [Re: Gradius' Option] Equipping 'Axe of Despair' to 'Gradius' Option' has no purpose. Activating 'Reinforcements' targeting 'Gradius' Option' serves no purpose. 'Luminous Spark' on the field will not change the ATK/DEF of 'Gradius' Option'. It always has the same ATK/DEF of the selected 'Gradius'. [Re: Life Absorbing Machine] Example: It is your turn. During your Standby Phase you pay 500 Life Points for your 'Terrorking Archfiend'. During your Main Phase 1 you activate 'Life Absorbing Machine'. Then you activate 'Delinquent Duo' and pay 1000 Life Points for its cost. You Set 'Seven Tools of the Bandit' and end your turn. During your opponent's turn they activate 'Reinforcements' and you chain 'Seven Tools of the Bandit' to negate and destroy it. Your opponent ends their turn. During your Standby Phase the effect of 'Life Absorbing Machine' increases your Life Points by 250 (half of 'Terrorking Archfiend''s cost) then again by 500 (half of 'Delinquent Duo''s
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