NIB (unsealed) Spike board game
$18
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this is NIB and never used (See pictures) but is no longer sealed.
It's the early 1900's and you are the owner of one of the fastest growing rail companies in the eastern USA.
In Spike, you expand your rail network as you connect cities in order to pick up and deliver more goods; complete contracts and routes to bring in money to modernize your train; upgrade your engines, tenders and railcars to transport the most freight; and build farther, transport more, and amass wealth on your way to become "King of the Rails".
Game Summary
Setup
- Randomly distribute the 12 goods tokens into the chart on the board.
- Shuffle track deck, place 4 in display.
- Place the 3 game timer cards on the track on the board, the first one face up.
- Each player:
... gets a random contract showing a starting city, an end city, and several cities along the way. At end of game, earn $ based on city furthest along path to which you connected, +$1 per city along the way.
... gets 3, 4, or 6 (4, 3, or 2 players) contracts, all of which correspond to a different type of good. Contracts have several possible destinations, paying more $ for more distant deliveries.
... gets 5 random track cards; 1st player gives one to last player
... sets up their train: level 1 engine (moves 1 space), level 2 card drawing, one cargo space
... in turn order, players place their loco in any starting city
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